![]() ![]() Above "planetary gods", are King Yemma who judges the dead and kai, who use mass interstellar telepathy to watch over creation. He's still godlike by human standards, having a room that lets one visit the past, a chamber that accelerates time, a spaceship capable of faster than light travel and was himself stronger than a man who reduced the moon to a cloud of ashes without technological aid but "Kami" was getting old and also used up some of his power splitting himself in two. Dragon Ball: Dragon Ball Z reveals that Earth's "God" introduced in the original Dragon Ball is one of many sufficiently advanced aliens and in fact has partial amnesia and lacks full access to that technology.Why? Because he can make people happy, and they feel they should be the only ones with that power. ![]() This is the driving force in the short-lived Unico series of movies - Unico is forced to move from place to place because the Gods want him banished from existence.Berserk has the Godhand and the Idea of Evil, as well as the Four Elemental Kings.They did not have an entire religion devoted to just them like they do in Fushigi Yuugi. But they were very minor deities: guardians of a portion of the sky, and associated with seasons (and maybe a few concepts like love, war, fertility, etc.). To clarify: The Four Gods were actual deities. Fushigi Yuugi has its pantheon of The Four Gods as the reason behind the whole story.Expect fantasy characters to pick one deity and stick to them rather than worship whichever holds the portfolio most appropriate to the business of the moment. Interestingly, and possibly because of the non-polytheistic background of most sci-fi and fantasy writers, fantasy religions tend to be far more inclined to Henotheism than most real-world polytheisms. Note that while the title says "pantheon", single Gods count too, but they are rarer. Non-godly spirits, demons and ordinary magical beings don't count, but various lesser gods, demigods and Odd Job Gods do. Being a Flat-Earth Atheist is a potentially dangerous prospect. Roughly 9 times out of 10 note and remember, 68% of all statistics are made up on the spot, the Fantasy Pantheon will be polytheistic and each god and goddess will have an Anthropomorphic Personification. It allows exploration or criticism of religions, with less chance of offending people.(See the note about Fushigi Yuugi below for an example.) If the deities are real, but played a different role in Real Life, it gives the author a chance to expand on that role, or give them new roles. ![]() Mickey is here to rescue, heal, and get back to business - easing your burden, but not stripping you of the chance to score that last hit on the boss yourself. And it's important that it's just help: although you can dish out some decent damage playing as the King, the game is quick to remind you it's still Sora's fight. As long as you keep trying, there's a chance you'll get some help. The rescue is only guaranteed to trigger on the first death, but has a chance to continue popping up even on subsequent defeats. Fully charging Mickey's Drive Gauge will allow him to use Healing Light, restoring Sora's health and magic reserves before leaving the battlefield. That said, you can only play as Mickey for a short time - and are actually unable to completely defeat the boss with him - before Sora has to tap back in. He's fun to play, and serves as an extra reason to not throw in the towel the first time you realize this fight could take a few tries. Rather than having menu options labelled "Continue" or "Load Game", you're given a choice between "It's all over." or "I won't give up!"Ĭhoosing the latter options signals to Mickey that it's time to swoop in and buy some time, rewarding your tenacity with powerful spells, combos, and regular attacks. After the first time Sora dies in one of these battles, the player is prompted with a different game over screen than usual. Perhaps sensing that some of the boss battles in the game might be challenging for players on the younger end of the target demographic (and, let's face it, many of us on the older end of it as well.), the developers decided to implement a rescue mechanic for ten of the hardest boss fights in the game. But that effort is what ultimately allowed Kingdom Hearts 2 to remind us that anything is possible as long as you don't lose heart. Dragging along Donald and Goofy, two AI companions that at the time seemed to be a bit lacking in the "Intelligence" part of the term, often felt like a herculean effort. If you grew up playing Kingdom Hearts, you may know that despite being geared towards children, some of the fights seemed to miss that memo. Just about everyone has at some point come across a boss in a video game that has made them want to scream. ![]()
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